BattleWale

Fast-paced action on the battlefield

Developer Info

Main Features

User Interface

Character List & Abilities

Common Characters

Name DOB Native state Ability
Angel 21 oct 2007 Uttar Pradesh Healing Presence – Regenerates 1.5 HP/sec when still
Mohit 2 Aug 2005 Madhya Pradesh Athletic Build – Moves 8% faster
Saurabh 17 sep 2006 Madhya Pradesh Mobile Cover – 10% damage reduction while crouched/behind cover
IPS Ajad 22 Jun 1995 Madhya Pradesh Crime Instinct – Louder enemy sounds, 20% wider hearing radius

Uncommon Characters

Name DOB Native state Ability
Buddha 19 Sep 1997 Himachal Pradesh Calm Counter – 15% damage reduction when HP <60
Chirag 12 Dec 2006 Uttar Pradesh Flash Bomb – Throw a lash Bomb which disables all character abilities of enemies.
Johhny 9 May 2005 Madhya Pradesh Born Shooter – Increase damage by 5% and rate of fire by 15%
Udit 17 Jul 2006 Madhya Pradesh Eagle Eye – Blinds enemies

Rare Characters

Name DOB Native state Ability
Salmon Bhai 3 Nov 2004 Uttar Pradesh Second Chance – Auto-revive after one death
Mr.Tiwari 9 Dec 2006 Madhya Pradesh Efficient Support – Every item is 25% cheap for teammates in store
Karry 8 Feb 2006 Rajasthan Sticky death- Throws a sticky bomb at the nearest enemy
Habibi 5 May 2005 Madhya Pradesh Mirage – Makes a clone to distract enemies
Aman 4 Oct 2007 West Bengal Ghost Step – Becomes invisible for 5 seconds

Epic Characters

Name DOB Native state Ability
Manku 18 Feb 2007 Uttar Pradesh Magnet Field - Diverts enemy bullets and gernades.
Shrishti 10 Jul 2006 Bihar Phoenix Mode - 20% Damage boost and continious self-healing for 6 seconds.
Anjalee 24 Dec 2006 Maharashtra Shadow Dash - Instant teleportation to a short distance with 2 charges.

Legendary Characters

Name DOB Native state Ability
Divya 19 Oct 2007 Haryana Cyan Aura - Immune for 6 seconds, allies get 40% damage resistance.
Shivam 3 Nov 2004 Uttar Pradesh Yellow aura - Enemies take 30% more damage for 5 seconds.
Shree 16 Oct 2006 Maharashtra Red aura - Freezes one enemy & slows other in zone

Ranking System

Players progress based on match performance, earning rank points. Each rank has a unique 2D vector badge.

Lobby Design

Upcoming Features

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